Tag Archives: round two

Developing Ideas: Pacing and Structure in Plot

If you have your villain’s plan and your hero’s reasons for being involved in stopping that villain (assuming this is the kind of story you’re working on), then you might have all you need to start plotting—or even start writing. … Continue reading

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Developing Ideas: The Devil’s in the Details

Last time, I wrote about finding your villain. If you’re writing the kind of story that is mostly driven by the villain’s actions (as a lot of “plot” stories are), coming up with the villain is probably the first step … Continue reading

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Developing Ideas: Finding The Villain (Part Two)

[A continuation of this post.] First, I look to the world and any potential conflict there. Is there some major clash between groups in your world, based on race or class or gender or species or some other cultural element? … Continue reading

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Developing Ideas: Finding the Villain (Part One)

Sometimes a story seems to suggest its own plot. If your main character is imprisoned, it’s probably a natural extension of events to have them try to escape. And then, when they do, they have to hide out from the … Continue reading

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Developing Ideas: Developing the Details

For some writers, you can have a vague sense of the story—the setting, the inciting incident, the main characters—and you just start writing. You find your way from one conflict and scene to the next, developing as you go, and … Continue reading

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Developing Ideas: Finding the Story

If you can get from the idea to a protagonist who has a goal, you basically have a story. But even at that stage, things can still be so vague you have no idea where to start.

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Developing Ideas: Clarifying the Idea

[This is round two of the “Developing Ideas” series. The last round, as documented in the last few posts, dwindled and failed. Spoiler alert—this round does too. Yet there are a few tidbits of interest here, and I tried for … Continue reading

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